First of all, I know that this is in no way an original idea. I’m sure it’s been done a million times before. But with the current circumstances the game and myself are in now, it seems like a good idea.
So here’s the deal
I’ve read blog after blog saying how difficult recruiting for a raiding guild has been this expansion. I’m certain that it’s partially due to the fact that players are more reluctant to leave an established guild, what with perks and reputation and achievements. It makes me wonder how many of them are like me, wanting to raid but unwilling to make the move to a new place with new people and all that rep to grind again. I love my guild and I like my place in it, but there’s still content I want to see, and somehow seeing it with a pug is worse than not seeing it at all. Funny how I can easily throw myself into random dungeons but stay away from pug raids like the plague. >.>
Bloodriver has attempted to get into raiding but something always happens to mess it up, even to the point where it was partially the cause of my long break. So we’re not going to try anymore, and that’s fine. We’re going back to our RP roots, which I fully support. But I know that within the guild, there are still folks who would like to raid, Kazi and myself included. That got me wondering how many people were in the same situation in other guilds, especially on an RP server like ours.
So I’ve decided to make a change
It’s always been easier to me to help the person in charge of something rather than take charge myself permanently. Our guild leader can tell you just how many times he left the guild in my hands during his breaks, and then as soon as he returned, I would immediately be shoving it back towards him, yelling “TAKE IT BACK!” But a guild officer, that I will happily be. This idea however is going to be my baby. I’m going to cast my shyness aside and declare myself the leader for it. I won’t be waiting on someone else to give me directions, all the decisions and responsibility will be mine. And it’s kinda scarey. O.o
It’ll be just like the title says
A raid group that has no guild association. One issue we’ve had before is guild members feeling they have some sort of entitlement for a spot simply for being in the guild. It won’t work that way this time.
I imagine the hardest part is going to be selecting the members. The requirements that I have in my head are rather…nebulous. One of the nice things about forming a guild raid is that you already know what kind of personalities you’re going to get. We all make the same crazy jokes and fooling around so we know that no one’s going to be offended by those in the raid. With strangers, you’re never sure if something is going to rub them the wrong way.
Here’s a quick brain dump of some of the possible requirements
- Sense of adult humor (doesn’t get scared away by boob jokes)
- Is more interested in seeing the content/story and having fun
- Isn’t going to be a loot whore
- Signs up for the raids and then actually shows
- Shows up on time
- Comes with necessary consumables (maybe on this one, I’m not a stickler for it)
- Is good at playing their respective roles (how it’s done doesn’t matter to me at all, we’re just not going to carry people. This is also one of the more ambiguous requirements)
- Understands we will wipe. A lot.
- Has Mumble installed (at least to listen, although talking is always encouraged too. I’m too lazy to type strats :P)
- Knows the fights ahead of time (maybe?)
- Is willing to dedicate several hours a week to raiding on a certain day(s) at a certain time. I don’t want people who are going to show up once and then leave. That’s what pugs are for >.>
“Being a team player” basically sums it up. But everyone has a different view of what that is. For some, it’s just “Not punching the other guy in the face”. But I want more than that. I want a raid TEAM, the kind of group that works well together, both tactically and personality-wise. But I also don’t want to scare people away from having too many requirements. So that list above will need some refining.
Loots and stuff
I want to start on the first Cata raids (BWD/BoT/TFW) so I’m hoping that will limit the amount of loot whores and elitest that show up. My biggest worry right now is that all the people who want to be carried through the content will come out of the wood works. >.<
I haven’t definitively decided on the loot rules yet but it’s between Suicide Kings and a simple need/greed roll. I’m going to make sure that either myself or someone I really trust (Kazi’s my default trust-y person) will be loot master of course.
I’m hoping that enough people will like raiding Saturday and Sunday afternoons (or maybe Friday evenings instead of Sundays), because raiding after work for me isn’t all that great.
If I’m really really lucky, we’ll get a full 10-man with a few subs to rotate in/full spots of players that couldn’t make it. If I don’t get enough interest, then oh well, I gave it a shot. If everyone and their mother wants to join, I’ll probably be overwhelmed and have to scramble for some sort of solution fast. But, I’ll have to see the response first.
Feedback, I would love some
This is my first time really trying to organize something outside of my guild so I would love it if the blogging community could give me some feedback or tips on this idea. Every blogger is so intelligent, wise, experienced, and not to mention drop-dead gorgeous after all. 😉 /endflattery
What loot system would you recommend? How should I try to advertise this idea (word-of-mouth/ realm forums/in-game global channels/contacting respected guilds/etc.)? How should I weed out the undesirables? What requirements should I keep or should I have none at all? Am I out of my flipping mind for wanting to do this? Any and all suggestions/tips are graciously welcomed.
Afterthought: The Have Group, Will Travel ability doesn’t work across servers for raids right? Because it would be completely awesome if it did. Blogger raids!